General description
Since the late nineties there have been fundamental changes to the ways in which we communicate. This is due to the Internet and cell phones in particular. For instance, mail correspondence and fax have been largely replaced by e-mail and IRC. Fixed appointments have been replaced by coordination via SMS, synchronized calendars, and online social networking.
The development is ongoing and the purpose of this Masters is to educate engineers to work with changing technologies and demands. The goal is not simply that the graduates should be proficient in the technical disciplines but also that they should understand the applications and business contexts in which the technology is used.
The aim of this special MSc program is to impart to students a knowledge of the perspectives of digital media engineering and enable them to develop creative and attractive services and solutions, based on concrete user needs and incorporating relevant market aspects. Students also have the opportunity to attain a deeper understanding of business models, organizations, prototype development and project management.
The program consists of two study lines:
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Web 2.0 Services and Mobile Applications aims to give an insight into the complex set of disciplines within digital media and enable students to utilize the potential of digital media and acquire practical skills in service development.
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Technologies for interactive digital media is directed towards the media industry and focuses on games but also on other applications (3D social networking, Google Earth, etc.) which rely on similar technologies. Students can focus on engine-level programming or higher level aspects.
The combination of technical competence with an understanding of the user and market aspects of digital media gives graduates a broad range of job opportunities within the expanding digital media industry.
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